SweepArea2d.Compute Method

Algorithm to compute the region area that is covered when another region i swept along a vector.
public static Region2d Compute( 
   Region2d reg
   Vector2d slide
   bool trim = true 
)

Parameters

reg
Region2d

slide
Vector2d

trim
bool

Return Value

Region2d

.NET Framework

Supported in: 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8

In this article

Definition