Matrix3d.Rotate Method

Creates a rotation matrix around a ray given by a start point and a vector.
Public Shared Function Rotate( _ 
ByVal rayorigin As Point3d, _ 
ByVal raydirection As Vector3d, _ 
ByVal radians As Double
) As Matrix3d
This language is not supported or no code example is available.
public static Matrix3d Rotate( 
Point3d rayorigin
Vector3d raydirection
double radians 
)
This language is not supported or no code example is available.
public:  
static Matrix3d^ Rotate( 
Point3d^ rayorigin
Vector3d^ raydirection
double radians 
)
This language is not supported or no code example is available.
public static function Rotate( 
rayorigin : Point3d
raydirection : Vector3d
radians : double 
) : Matrix3d;
This language is not supported or no code example is available.

Parameters

rayorigin
Point3d

raydirection
Vector3d

radians
double

Return Value

Matrix3d

A new rotation matrix.

.NET Framework

Supported in: 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8

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Definition