Matrix3d.Rotate Method
Creates a rotation matrix around a ray given by a start point and a vector.
This language is not supported or no code example is available.
This language is not supported or no code example is available.
This language is not supported or no code example is available.
This language is not supported or no code example is available.
Parameters
-
rayorigin
-
Point3d
-
raydirection
-
Vector3d
-
radians
-
double
Return Value
Matrix3d
A new rotation matrix.
.NET Framework
Supported in: 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8