Matrix3d.Rotate Method

Creates a rotation matrix around a ray given by a start point and a vector.
public static Matrix3d Rotate( 
   Point3d rayorigin
   Vector3d raydirection
   double radians 
)

Parameters

rayorigin
Point3d

raydirection
Vector3d

radians
double

Return Value

Matrix3d

A new rotation matrix.

.NET Framework

Supported in: 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8

In this article

Definition