Matrix3d.Mirror Method

Creates a matrix that mirrors over the plane that has a given normal, and passes through a given point. The normal does not need to be normalized.
public static Matrix3d Mirror( 
   Point3d org
   Vector3d planeNormal 
)

Parameters

org
Point3d

A point the plane touches.

planeNormal
Vector3d

The normal to the plane to reflect over.

Return Value

Matrix3d

A reflection matrix.

.NET Framework

Supported in: 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8

In this article

Definition